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Toolkits and resources for facilitators

Aims of the tool

Learning objectives
By the end of the workshop, participants will:
● Understand sustainability beyond environmental topics (systems thinking)
● Identify real-life problems connected to sustainability
● Transform problems into practical business ideas
● Evaluate ideas based on feasibility and long-term impact
● Build and present a simple sustainable project

This tool is for Youth (16–30), beginners to intermediate
and addresses Youth Initiatives
It is recommended for use in: Training and Networking
Materials needed: ● Sticky notes ● Markers ● Flipchart / whiteboard ● Printed templates (real-life problem + mini project) ● Timer (phone or visible countdown) ● Optional: visual cards for sustainability pillars
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Aims of the tool

By the end of the workshop, participants will:
● Understand the basics of Nonviolent Communication (NVC)
● Recognize the difference between constructive feedback and criticism
● Identify their own emotions and underlying needs in communication
● Distinguish between observation and assumption
● Practice giving feedback in a clear, respectful, and structured way
● Develop skills for receiving feedback without defensiveness
● Improve empathy and understanding in interpersonal communication

This tool is for Youth (16–30)
and addresses Personal Development
It is recommended for use in: Training and Networking
Materials needed: ● Printed Cards of Feelings ● Printed Cards of Needs ● Printed examples of behavior (feedback vs criticism scenarios) ● Flipcharts / whiteboard ● Markers ● Sticky notes ● Space for movement activities ● Timer (optional)
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Aims of the tool

By the end of the workshop, participants will:
● Understand how to start and end a presentation with impact
● improve non-verbal communication (body language, gestures, eye contact)
● Deliver a structured elevator pitch
● Gain confidence through practice and feedback
● Reflect on their own presentation style

This tool is for Youth (16–30), beginners to intermediate
and addresses Group Dynamics, Personal Development, Peer education
It is recommended for use in: Training and Networking
Materials needed: ● Flipchart / whiteboard + markers ● Timer (phone or visible countdown) ● Participants’ smartphones (optional – for recording) ● Open space for movement ● Optional: projector (for slides/video inspiration)
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Aims of the tool

Teach participants to identify community needs and design tech solutions that address real gaps.

Help participants create flexible volunteer opportunities that accommodate diverse needs.

This tool is for Facilitators, educators, and community leaders working in non-formal education settings, with varying levels of experience. The workshop is adaptable for NGOs, youth organizations, or corporate volunteer programs.
and addresses YOUTH in ACTION (YiA) programme, Project Management
It is recommended for use in: Youth Exchanges European Voluntary Service
Materials needed: Flipcharts, A4 paper, markers, printed prompts, and digital tools (optional for hybrid settings).
Duration: 1 hour
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Aims of the tool

To introduce facilitation, demonstrate different learning styles, and help participants understand how to adapt facilitation methods to suit various learning styles using Kolb’s cycle as a framework.

This tool is for Facilitators in non-formal education with different maturity levels
and addresses Personal Development
It is recommended for use in: Training and Networking Capacity Building
Materials needed: For white papers with each of learning styles to draw in order to decide which group takes each learning style Blank flipchart for participant answers Definition of Facilitation (flipchart) 4 A4 handouts about Learning Styles (one per small group)
Duration 1 hour
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Aims of the tool

1) Encourage Creative Expression: Foster spontaneous storytelling and genre adaptation through collaborative writing.
2) Develop Narrative Skills: Enhance participants’ ability to maintain coherence while integrating new genres and settings.
3) Strengthen Feedback Techniques: Promote constructive peer feedback and reflective listening.
4) Build Team Collaboration: Cultivate teamwork by co-creating stories and navigating unexpected narrative twists.

This tool is for Youngsters between 18-35
and addresses Group Dynamics, Networking and Follow-up, Personal Development
It is recommended for use in: Youth Exchanges Training and Networking
Materials needed: Paper sheets, pens
Duration: 60 min
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Aims of the tool

Participants will gain a basic understanding of the concept of Ikigai. (Knowledge)
Participants will reflect and acknowledge their values, passions and skills, developing deeper self-awareness. (Knowledge)
Participants will develop a skill of sharing their insights and thoughts with a group and listening to others around them. (Attitude)

Duration: 90 minutes
It is recommended for use in: Youth Exchanges
and addresses Personal Development
This tool is for Young people between 13-30 years old that are willing to explore the opportunities for their career path or/and eager to understand better their (and/or their teammates) values in life.
See manual

Aims of the tool

Participants will learn new coping strategies. (Knowledge)
Participants can use one of the strategies in real life. (Skill)
Participants will deepen skill of using known coping strategies (Skill)
Participants will realise the benefit of using coping strategies in real situations. (Attitude)

Duration: 90 minutes (optional)
It is recommended for use in: Youth Exchanges Training and Networking
and addresses Voluntary Service, Personal Development, Peer education
This tool is for Young people aged 15–30: - high school students - university students - youth workers - volunteers Suitable for both individuals with prior experience in self-reflection and those new to the topic.
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Aims of the tool

Foster teamwork and group decision-making.

Promote inclusion by ensuring every participant’s voice and idea is acknowledged.

Encourage creativity and imagination through character development and visual expression.

Duration: 15-30 min
Materials needed: Papers, markers or pens
It is recommended for use in: Youth Exchanges
This tool addresses Social Inclusion
See Manual

Aims of the tool

  • By the end of the hackathon, participants will:
  • Apply knowledge and skills gained during the project
  • Develop a concrete project or business idea
  • Work independently with structured support
  • Practice decision-making under time pressure
  • Present their project in a clear and impactful way
  • Present their project in front of external judges (Shark Tank-style environment)
Duration: 24 hours + final presentations
Group size: Not limitated
Facilitator(s): 2–4 people
External people: 2–3 invited experts (e.g. entrepreneurs, mentors, professionals)
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